hubs/mario.js

"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
exports.PortMap = exports.Mario = void 0;
const lpf2hub_1 = require("./lpf2hub");
const Consts = __importStar(require("../consts"));
const Debug = require("debug");
const debug = Debug("movehub");
/**
 * Mario is emitted if the discovered device is a LEGO Super Mario brick.
 * @class Mario
 * @extends LPF2Hub
 * @extends BaseHub
 */
class Mario extends lpf2hub_1.LPF2Hub {
    static IsMario(peripheral) {
        return (peripheral.advertisement &&
            peripheral.advertisement.serviceUuids &&
            peripheral.advertisement.serviceUuids.indexOf(Consts.BLEService.LPF2_HUB.replace(/-/g, "")) >= 0 &&
            peripheral.advertisement.manufacturerData &&
            peripheral.advertisement.manufacturerData.length > 3 &&
            peripheral.advertisement.manufacturerData[3] === Consts.BLEManufacturerData.MARIO_ID);
    }
    constructor(device) {
        super(device, exports.PortMap, Consts.HubType.MARIO);
        debug("Discovered Mario");
    }
    async connect() {
        debug("Connecting to Mario");
        await super.connect();
        debug("Connect completed");
    }
}
exports.Mario = Mario;
exports.PortMap = {};
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